Illawarra District, Australia, July 19, 2012.
Midwayer Chief, Bzutu (ABC-22).
Subject: “The Morontia World.”
Received by George Barnard.
Bzutu: “The questions posed near and far will likely become obvious by the answers I will provide. And yes, I’m here still and have no knowledge of any mission for myself or my crew on a faraway world. Life goes on, we are hardly displeased, and will enjoy being both serious as well as playing tricks on you two. We are covering the evolutionary, the morontia, and the spiritual existence, but hardly, we will admit, as experts about the latter sphere and its physiology.
“About the evolutionary worlds, the creature training worlds, we are well informed. Evolutionary worlds are ‘born’ in a number of standard ‘explosive ways’, and they may evolve to be suitable homes for the shortest-lived of His creatures, humans. That is what you are. You are born, you live, and you die, and hopefully you will have done your ‘Spirit on loan’ proud by assisting Him or Her by helping to grow, yes, mature the soul that will see you on the way to perfection.
“The Spiritual world has its headquarters on Paradise, the Super-universes and Local universes. Their citizens are either created perfect, have perfected themselves, but not by any means are the majority of them complete in time-space experiences. Only a few of the myriad spirit species are known to you. You are unable to perceive any of these, unless they particularly wish for you to note their presence, and then only if and when your Spirit Self allows it.
“The Morontia world is the busiest time-space arena. It holds a multitude of morontia creatures, but they exist in time-frames that are stepped up from ‘close to linear time’ in which you live to ‘close to eternity’ in which Spirit Personalities reside. The very ‘lowest rung on the ladder’ is occupied by the Secondary Midwayers, next are the Primary Midwayers, the Morontia Cherubim above them, and the various rungs occupied by angels and ever higher creature orders.
“Each of these morontia creatures of countles types, from the lowest to the highest, have greatly diverse abilities. Some can ‘warp time’, as we can, and can decide right now to turn up five minutes earlier to effect certain changes, control your thinking when given permission, walk though walls, keep animals as pets by taking them from your time frame, and for a time pulling them into theirs.
“In the same way we can materialize into your realm, we can slip into that of the Primary Midwayers. Many other morontia creatures are capable of such. Sense your emotions and teach you at a distance, they can, as well as take in various streams of information simultaneously. As you spend your many years in the morontia realms, you will learn these things and more, and as you progress each time, you will be gifted new great mind endowments in turn.
“This is ABC-22. I have answered the questions to the extend I was allowed to answer them. Be well, my friend.”
George: “Cheers to the entire platoon, and thanks.”
© The 11:11 Progress Group.
Try coming out of the shadows, a little at the time—TA.